About Stickman Golf
Stickman Golf is a 2D physics golf game makes wind, terrain and shot strength as important as simply aiming at the flag. Every hole becomes a small calculation in angle, strength and wind. A bold drive can cross the fairway, but fine control is what keeps the next stroke near the flag.
How to Play Stickman Golf
- Inspect the hole, hazards and wind indicator.
- Move the mouse to set the shot angle.
- Hold the mouse button to build power and release to swing.
- Adjust the next stroke until the ball falls into the cup.
Controls
- Aim the shot: Mouse movement
- Build swing power: Hold left-click
- Hit the ball: Release
Tips & Tricks
- Correct for a headwind by adding measured power, not maximum power.
- Aim for a safe landing spot before attempting a difficult direct shot.
- Reduce power on downhill approaches to prevent overshooting.
- Use the bounce off a slope when the hole sits behind an obstacle.
- Favor a short controlled putt over a heroic shot after reaching the green.
How to Play Stickman Golf
Inspect the hole, hazards and wind indicator. Move the mouse to set the shot angle. Hold the mouse button to build power and release to swing. Adjust the next stroke until the ball falls into the cup.
Frequently Asked Questions
How do I control the golf shot's power?
Use Hold left-click to build swing power.
Does wind change the ball's flight?
Yes. Correct for a headwind by adding measured power, not maximum power.
What's the safest way past an obstacle?
Target a safe landing spot before attempting a difficult direct shot.
How can I stop a downhill putt running too far?
Reduce power on downhill approaches to prevent overshooting.
Should I aim directly at the flag on every shot?
Only when it helps with that part of the level. Choose the bounce off a slope when the hole sits behind an obstacle.
How do I make a short controlled stroke?
Use a light power charge and release early, particularly on downhill sections where a strong hit could overshoot the cup.
What determines a good score in Stickman Golf?
Fewer strokes are better. Set a controlled angle and power, allowing for wind and the shape of the terrain.
























